The last couple of days i’ve been experimenting with the awesome 3d-engine Flare3D, http://www.flare3d.com. One of the first things i did was to add support for JiglibFlash, which is a sweet 3d-physics engine for flash, http://www.jiglibflash.com.
As it might be useful [...]
A little experiment to create comics using your webcam and Twitter. Using edgedetecting PixelBender filter by inspirit (http://blog.inspirit.ru).
Example comic (featuring me): http://christianostman.com/images/swineflu.png
EDIT: Seems like the share on twitter function is broken, so you have to save the image to disk [...]
An easy to use videochat client demonstrating the P2P features in Flash Player 10. Just copy the link in the page and send it to a friend (or upen a different tab in the browser) and a connection is made [...]
A way to render grass in realtime with papervision3D, uses the same tecnique as described at: http://kode80.com/2009/06/25/papervision-fur-3d-texture/.
The shader can be dynamically adjusted for different types of grass, use the control in the demo to change the detail level and the [...]
Gameplay Demo
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